Work during holiday
The game has been updated as usual in a plethora of areas. A new level has taken shape, the menu system has been reworked and things have been optimized and fixed (one of the levels crashed previous build). The overall game has been made more accessible in many ways.
One major change is the addition of sound effects, while many more have to be added along with those that are already there, it does fill a gap previously there. Music still needs to be added over the eerie sounding river. Picking up coins now had a pretty standard sound to it but it’s much better this way.
Animations have made their way to the game as well. Though these aren’t all too visible yet, they will make up a much bigger part when we have decided and created a character.
You can test the build here.