Repainting the menus

This week i spend some time recreating our menus with the new assets provided. i also changed the way we do menus. We used to have one prefab with all the menus in them. and while this worked, it was not handy at all. because everything was on big prefab

You could not have a button prefab or menu prefab. this made it hard to work with. So now the menus get created in code and use the prefabs provided. It also uses the unity implemented Layouts to make everything position nicely.

The only menu that will still change is the level select. We have decided to make it a river map where you go from one side to the other. But I have not yet gotten around to that. But below you can see what the idea is.



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