I worked on my level , cleaned it up more.
Made two options of low poly water textures.
Also made a map selection texture.
This week I worked on my level, cleaning it up and figuring out why my water mesh wasn’t rendered properly. Everything seems to work now. Also I rigged our crocodile and made an animation for it.
This week I remodeled our octopus into a squid, as this was the initial idea.
Also made a basic rig and animated it to show it’s dangerous and doesn’t mean well.
Worked on UI Store icons.
Also modeled two new raft models for our game.
Here is the link to our diorama on Sketchfab : https://skfb.ly/6oWIN
This week I worked on the UI icons, reworked the obstacles – animals after given feedback and created and dressed the level with some shoreline stones to make our river a bit more interesting.
This week I worked on the Art Document of our game.
Also adjusted the shape of the raft to more edgy design and modeled a small prop for it.